865 Verified 3D Artist Jobs (June 2026) - Apply with AI
Explore 3D Artist roles across modeling, texturing, lighting, rendering, and real-time production for games, animation, product visualization, and digital content teams. Listings may include remote, hybrid, and on-site work depending on the studio, client, or production workflow. Create an account to explore the full job feed and auto-apply with LiftmyCV AI Agent.
Senior 3D Artist
RemoteJoin Keywords Studios as a Senior 3D Artist and be part of a global team providing essential services to the video game industry. This role focuses on creating high-quality 3D assets and collaborating with various teams to ensure consistency and artistic quality. Candidates must have extensive experience in 3D art, fluency in Japanese, and proficiency in industry-standard software. The position is based in Tokyo and offers an opportunity to contribute to innovative game development projects while mentoring junior artists.
Posted 3 days ago
3D Props Artist
HybridSperasoft is seeking a talented 3D Props Artist for a vibrant, stylized AAA game project. You'll create props that shape a lively gaming environment enjoyed by millions. The ideal candidate is passionate about stylized art and capable of delivering high-quality models that align with the project's vision. Responsibilities include developing high-polygon models, collaborating with lead artists, and continuously refining your artistic skills. If you thrive in a team-oriented environment and have a love for stylized games, we would like to hear from you.
Posted 2 days ago
3D Character Artist
On-siteKeywords Studios is a global leader in game development services, offering outsourced game art, engineering, testing, audio, and localization. As a 3D Character Artist, you will create high-quality 3D characters and creatures for renowned game titles, ensuring adherence to client specifications and quality standards. This role involves modeling, texturing, and collaborating with other artists while maintaining efficiency and organizational best practices.
Posted 1 day ago
3D Character Artist
On-siteLakshya Digital, a prominent game art studio headquartered in Gurgaon, India, is seeking a Senior 3D Character Artist. The ideal candidate will be responsible for creating outstanding 3D characters and creatures for various genres of games. With a strong emphasis on artistic creativity and process orientation, the role requires efficient planning, adherence to quality standards, and collaboration with team members to ensure project success. This position offers an opportunity to contribute to highly recognized game titles in an innovative and dynamic environment.
Posted 2 days ago
3D Character Artist
On-siteVertigo Games is seeking a skilled 3D Character Artist to enhance their dynamic team in Istanbul. The role involves creating high-quality game-ready characters and collaborating across departments to deliver outstanding gaming experiences. This on-site position offers the chance to inspire millions of players globally. Candidates should be passionate about character design and familiar with industry trends.
Posted 4 days ago
3D Artist
On-siteJoin vertigogames as a 3D Artist in Istanbul, contributing to top-ranking mobile games enjoyed by over 150 million fans worldwide. In this on-site role, you will create high-quality 3D game assets, collaborate with various departments, and research industry trends to enhance gameplay. This is an exciting opportunity to shape the future of gaming while working in a dynamic team environment.
Posted 4 days ago
3D Artist
On-sitePeakgames is seeking a passionate 3D Artist to join their product team in creating captivating environments and visual elements. The ideal candidate will work closely with engineers and other artists in a collaborative atmosphere, constantly challenging themselves and pushing quality standards. Responsibilities include creating stylized 3D assets, transforming 2D designs into high-quality models, and engaging in technical problem-solving. Candidates should have a relevant degree, a strong portfolio, and experience with mobile game assets. Join Peakgames for endless learning opportunities, team events, and a supportive culture.
Posted 1 week ago
3D Artist
RemoteCavo Tagoo Hotels is looking for a talented 3D Architecture Artist to enhance their design team. The candidate should possess strong 3D modeling and rendering skills, an eye for details, and a solid understanding of architectural principles. Primary duties include creating high-quality models, collaborating with team members, and staying updated on industry trends. Qualifications include a Bachelor's degree in a relevant field and proven experience as a 3D Artist. The position offers a competitive salary, flexible working hours, and a dynamic work environment.
Posted 1 week ago
3D Artist
On-siteTentworks Interactive is seeking a talented 3D Artist with extensive experience in PC game development. The ideal candidate will develop high-quality 3D assets for gameplay and visual storytelling, collaborating effectively with designers and programmers while optimizing assets for PC platforms.
Posted 3 weeks ago
3D Environment Artist
On-siteLakshya Digital, a Keywords Studios company based in India, seeks a 3D Environment Artist. This role involves not only creating complex art but also interpreting client specifications and assisting with troubleshooting. Senior Artists are crucial to the art team and serve as a bridge to higher-level positions like Art Lead. Lakshya has a strong reputation in the game development industry, having contributed art to numerous successful titles over the last two decades.
Posted 2 days ago
3D Environment Artist
RemoteSperasoft is seeking a 3D Environment Artist for a prominent AAA title, focusing on vibrant and stylized art. The role involves creating level art assets and props that shape immersive environments for players. The successful candidate will work within a collaborative team, optimizing high-quality assets for various platforms while contributing to an iconic live-service title enjoyed by millions.
Posted 1 week ago
Senior 3D Artist - Gaming
RemoteHoma is a global mobile game developer and publisher recognized for creating beloved games. With over 80 titles and 2 billion downloads, including a presence on top-grossing charts, Homa focuses on utilizing AI and data tools to enhance game development. The role of Senior 3D Game Artist is crucial, focusing on crafting stylized 3D assets in collaboration with various teams. Responsibilities include creating high-quality assets, optimizing them for performance, and maintaining production efficiency. Join Homa to contribute to building the next billion-player experiences in an ambitious and dynamic environment.
Posted 2 weeks ago
How LiftmyCV Helps with 3D Artist Jobs Search
LiftmyCV combines AI matching, resume generation, and auto-apply to streamline every step of your 3d artist jobs job search—from discovery to interview.
Discover 3D Artist Jobs Across 865+ Openings
AI scans millions of listings across 10+ job boards and surfaces the most relevant roles for your profile.
Learn more →Create Job-Specific Materials for 3D Artist Jobs Roles
Auto-generates tailored resumes and cover letters matched to each job description and ATS requirements.
Learn more →Auto-Apply and Automate 3D Artist Jobs Applications
Set your preferences and let the AI agent apply to matching jobs automatically, with full tracking and control.
Learn more →3D Artist Salary Data (June 2026)
Review salary information for 3D Artist jobs based on 865+ active postings, with compensation context for roles in modeling, texturing, rendering, animation, and game or visual production work.
Average Salary
$78k
$118k
$165k
25th
50th
75th
Based on 865 roles currently tracked by LiftmyCV. Last updated on May 29, 2026
Salary Distribution
Based on 865 roles currently tracked by LiftmyCV. Last updated on May 29, 2026
| Experience Level | 25th Percentile | Median (50th) | 75th Percentile | Sample Size |
|---|---|---|---|---|
| Overall | $78,000 | $118,100 | $165,000 | 365 |
| Entry-Level | $29,300 | $32,044 | $34,984 | 1 |
| Mid-Level | $72,225 | $96,250 | $146,250 | 14 |
| Senior-Level | $82,625 | $124,630 | $166,087.5 | 38 |
"For 3D Artist jobs in 2026, portfolios usually carry more weight than job titles. Recruiters tend to look closely at modeling quality, texture work, lighting judgment, and how well a candidate presents finished assets in context. The sharper applications are not just galleries of renders. They show production awareness, clean files, tool fluency, and a clear lane, whether that is game art, product visualization, environments, characters, or motion-focused 3D work."
Marina's Market Take
Senior HR Leader & Lead Tech Recruiter
How to Land a 3D Artist Job in 2026
3D artist jobs usually come down to portfolio fit before anything else. A game studio, product visualization team, animation shop, architectural rendering group, or ecommerce brand may all use 3D work, but they will judge different things. Your application should quickly show the kind of 3D artist you are: character artist, environment artist, hard-surface modeler, product renderer, motion-focused generalist, or real-time asset artist.
For game and real-time roles, lead with finished assets that show clean topology, UVs, optimized textures, and engine-ready presentation. Mention tools such as Blender, Maya, ZBrush, Substance Painter, Unreal Engine, Unity, or Marmoset only when they connect to actual portfolio pieces. A hiring manager reviewing a 3D environment artist wants to see scale, lighting, modularity, and material control, not just attractive screenshots.
For product, advertising, and visualization roles, emphasize photoreal rendering, material accuracy, lighting setups, and the ability to follow brand or client direction. If your work includes packaging, furniture, cosmetics, electronics, automotive assets, or architectural interiors, group those examples clearly so the reviewer does not have to search through unrelated character sculpts or personal experiments.
- Position your portfolio by lane: separate character, environment, product, animation, and visualization work when you have more than one specialty.
- Show production readiness: include wireframes, texture sheets, sculpt breakdowns, render passes, or engine captures where they help explain the asset.
- Match the listing language: a 3D generalist job may value modeling, lighting, and rendering together, while a character artist role may care more about anatomy, grooming, clothing, and sculpt detail.
- Apply selectively: prioritize roles where your strongest samples match the employer’s medium, whether that is games, AR/VR, animation, ecommerce, architecture, or branded content.
LiftmyCV helps you find 3D artist jobs that match your skills, experience, and preferred work style, then auto-apply to relevant roles faster.
Required Skills
Resume Tips
For 3D artist jobs, your resume should read like a production record, not just a software list. Lead with the type of 3D work you do, such as character modeling, environment art, hard-surface modeling, product visualization, texturing, lighting, rigging, or real-time assets. Name the tools that match the posting, including Blender, Maya, 3ds Max, ZBrush, Substance 3D Painter, Unreal Engine, Unity, Marmoset Toolbag, Photoshop, and Houdini where relevant.
Highlight shipped or portfolio-ready work with context: asset count, polygon budgets, texture sets, turnaround time, engine constraints, style targets, and collaboration with animators, art directors, designers, or developers. If you have game, film, AR/VR, architectural visualization, or e-commerce product rendering experience, separate those lanes clearly so the reader can see where your work fits.
Cut vague lines like “creative 3D artist with a passion for design.” Also trim unrelated coursework, old software you no longer use, and portfolio claims that aren’t backed by links or project details. Put your portfolio, ArtStation, Behance, or reel link near the top.
- Weak: Created 3D models for different projects.
- Strong: Modeled and textured 40 optimized sci-fi environment props in Blender and Substance 3D Painter, using 2K texture sets and engine-ready topology for Unreal Engine scenes.
LiftmyCV helps you create an ATS-friendly 3D artist resume tailored to each job, so your skills and experience better match what employers are looking for.
How to Prepare for Interviews
Interviews for 3D Artist jobs usually center on the portfolio first, so prepare to walk through a few finished pieces from blockout to final render. Be ready to explain your modeling choices, topology, UV layout, texture workflow, lighting setup, and how you handled feedback. A reviewer may ask why a prop was optimized a certain way, how many texture sets you used, or what you would change for a real-time engine.
Common assessment formats include a portfolio review, an art test, or a critique of an existing asset. For example, you may be asked to create a stylized game prop from a brief, clean up a scan, or discuss how you would reduce polygon count without losing the silhouette. Prepare examples that show tools such as Blender, Maya, ZBrush, Substance 3D Painter, Unreal Engine, or Unity, if they appear in your work.
For 2026, keep your strongest breakdowns easy to discuss: reference board, wireframes, texture maps, render passes, and final output.

